

DISCOVER MOSSBOUND
E X P L O R E
WHAT WAS LEFT BEHIND
Venture beyond the ruins and uncover a world shaped by the stories it refuses to forget.
01 / EXPLORATION
WANDER
Explore a handcrafted world swallowed by an ancient forest. Follow forgotten paths, climb through ruined kingdoms, and discover what waits beyond the light.

02 / DISCOVERY
REMEMBER
Recover fragments of forgotten lives hidden inside abandoned objects, ruined places and echoes left behind by the kingdom.

03 / CONNECTION
BEFRIEND
Meet strange spirits hidden throughout the forest. Earn their trust and discover how their stories reshape the world around you.





BEHIND THE GAME
NOTES FROM THE FOREST
Small discoveries, strange experiments, and occasional disasters from the making of MOSSBOUND.
Build 0.7.9
currently fixing: mushrooms
01 / WORLDBUILDING
MAKING THE
FOREST FEEL ALIVE

A look at how movement, sound and light turn MOSSBOUND's forest from a backdrop into a character of its own.
AUG 24 / 2026
02 / Design
DESIGNING CREATURES
THAT DON'T SPEAK
Building personality through movement, silhouettes, and tiny behavioral details.
AUG 17 / 2026
03 / ART DIRECTION
WHY EVERYTHING
GLOWS AT NIGHT
Developing the visual language behind MOSSBOUND's strange nocturnal ecosystem.
AUG 08 / 2026




THE STUDIO TEAM

01
Creative Director / Game Designer
Willow shapes the story, world, and strange little rules that hold MOSSBOUND together.
Currently obsessed with: abandoned buildings
WILLOW

02
Developer / Programmer
Rowan turns ambitious ideas into systems that hopefully don't catch fire.
Currently fixing: everything
ROWAN
THE HUMANS BEHIND THE FOREST
Small team. Strange ideas.


03
Environment Artist
Juniper grows ruins, forests, mushrooms, and approximately seven million vines.
Current vine count: unknown
JUNIPER
probably too many mushrooms

04
Sound Designer / Composer
Finn gives the forest its whispers, creaks, songs, and things moving just out of sight.
Recording: suspicious branches
FINN











